POINT CLOUDS AND VOCAP
Experimenting with Point Clouds to better understand the Volumetric Capture techniques.
Shooting a scene from different angles with RGB and Infrared cameras and combining back the datas to get a Holographic capture of the action.
Experimenting with consumer products to test different techniques.
The most convincing setup was using just Kinect and DSLR cameras.
Some pics from the backstage.
Synced and aligned Point Clouds where streaming realtime on two computers.
The next step was to combine RGB and Infrared datas in a realtime render engine, in this case Unity.
The rough result was good enough to confirm that combining and cleaning the datas from multiple RGB and Infrared cameras, it is possible to have a convincing Volumetric Capture of the action.